On Hood I worked as the feature owner for the treasure buildings. I created 3 buildings with interior & exterior to be used across multiple maps and world regions. I worked along side the Map owners Adam Dudley, Ben Armstrong, and Stuart Flint. The lead artist was Neil Gowland and concept art was created by Luc Fontenoy and Stephan Stoelting. a big shout out to the other environment artists who also worked hard on these levels; Carl Maddison, Hannah Craigs, Isabella Deacon, David Little, Dan Spedding, Kristian Thompson, and the artists at Sumo Pune.
Working on Hood: Outlaws & Legends was a collaborative effort, and as such some assets, materials and textures are from a shared library.